![]() The number of enemies and how they will attack the player will change to the point that some level of tactics is needed. Players won’t be able to mindlessly hulk out and attack enemies head-on for long. Yet to execute most of the moves I come up with requires some proficiency in the First Person Shooter genre.īut SUPERHOT is more of a puzzle game. This feels closer to Portal, but I also see pieces of Baba Is You, even touches of Nethack is here. But rather than being an intense shooter, I find that my mind goes to a more analytical space. Yes, you aim guns, shoot at enemies and it has the gimmick of time moves when you do. Mind Control Delete isn’t just a simple First Person Shooter. Yet the more that I play Mind Control Delete, the more I come back to one fact that keeps hitting me in the face. There are 32 maps in Mind Control Delete, but each time you play a map, it’s extremely randomized and additional pieces can modify the layout to the point that every run even at the same level will feel completely different. So Mind Control Delete is a rogue-lite, and what that means is you get randomized levels with similar layouts. I’ll be putting the name of the game in the upper left corner as it’s a bit hard to differentiate the two titles by just video. We also have a third title to talk about here, but let’s start with these two games. ![]() ![]() It’s more SUPERHOT, which is exactly what I wanted, but I think Mind Control Delete was always the game SUPERHOT should have been and, thankfully, we can talk about both of them. Well, 2020 is here, stuck in the house, and suddenly Mind Control Delete gets dropped. ![]()
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